Arcane Game Lore

Shoot Straight, Conserve Ammo, and never, ever, cut a deal with a dragon.

Posts Tagged ‘Python’

Creating Star Maps – part 3 —

In this installment we start adding bells and whistles to the star map generation process I described in my earlier posts (part 1, part 2).  Specifically, drawing connections between star systems and labeling them with the distances. It’s been a while since I posted on this particular topic as I simply haven’t had a chance [...]

Creating Starmaps —

I’ve mentioned the community designed Spacer RPG in a previous post.  In that G+ community, the call went out for building star maps for the game.  As an astronomer, I wanted to take a stab at creating a “realistic” map, by which I mean something built on actual stellar statistics and such.  I had most [...]