Arcane Game Lore

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Archive for the ‘Game Aids’ Category

Launching Two Sheet Locations —

Just a quick note this week to announce the launch of my line of Two Sheet Location products.  I mentioned last week that it was coming and now it is here. I’ve put the first one, Mr. M’s Equipment Emporium, up on DriveThruRPG as a “pay what you want product”.  This is the final formatted [...]

Mapping Port Loren —

It’s no secret that I’m big on Star Frontiers.  I’ve been playing it off and on since I was 12 years old.  So it should come as no surprise that I did another Star Frontiers thing.  This time I recreated the original Port Loren Map digitally. Now there are a few other fan created versions [...]

Creating Star Maps – part 3 —

In this installment we start adding bells and whistles to the star map generation process I described in my earlier posts (part 1, part 2).  Specifically, drawing connections between star systems and labeling them with the distances. It’s been a while since I posted on this particular topic as I simply haven’t had a chance [...]

Creating Starmaps —

I’ve mentioned the community designed Spacer RPG in a previous post.  In that G+ community, the call went out for building star maps for the game.  As an astronomer, I wanted to take a stab at creating a “realistic” map, by which I mean something built on actual stellar statistics and such.  I had most [...]

RPG Review, a review —

Recently came across the RPG Review fan magazine:  www.rpgreview.net Its a 60 page RPG fan magazine with each issue having a theme: Apocalyse, Cthulu Mythos, all things GURPs, Monsters and Aliens and etc. Submissions are accepted for all systems and rules. The production values are good, layout is clean and simple, though the illustrations are [...]

Gems from D&D 4th Edition: Vignettes —

This is the second in this series of blogs on Gems I found in the D&D 4.0 rules, specifically the Dungeon Master’s Guides.  The first post was here: http://arcanegamelore.com/2013/06/03/gems-from-dd-4th-edition-adventure-companions-in-rpgs-2/ The DMG2 opens its section on vignettes with this statement, “Add moments of character interaction to your game with vignettes- specially shaped scenes in which players [...]