So, I decided to try and do something to force me to post to the blog more. Something small, but distinct. I am trying to come up with some new modular magic rules and listing a bunch of spell names. As such, I decided to try and create a D&D version of the spell. None of these are tested and could very well be game breaking, but I try to balance them with some give and take.
Casting Time: 1 reaction
Range: 120 feet
Components: V S
When you are hit with a spell, you absorb some of the magical energy, transforming it into glowing spear of aethereal energy which you redirect back at your attacker. The spear does 1d6 points of force damage, and you reduce the amount of damage taken by that amount. The spear only hits the caster of the original spell A spear deals 1d6 force damage.
At Higher Levels: The spell creates one more spear for each slot above 1st.
Author’s Note: Aether was considered one of the greek elements. This spell is to try and capture that idea. It is an energy that permeates the world and helps spurs transformation.
Categorised as: Game Aids