Arcane Game Lore

Game continuity is key.

Archive for August, 2015

Designing Out Loud – Skill System – Skill List —

Okay, now that we’ve talked about the skill resolution mechanic and skill improvement costs, it’s time to start looking at the skills themselves.  As I mentioned in the previous post, this system will have broad skills divided into even broader skill categories. The Skills This week’s post will just be the skill categories and the [...]

On-line resources —

Hopefully this will be the last of the off schedule posts.  I just finished the final project for my class this week and a have a couple weeks before the next one starts.  I had originally planned to continue with the skill mechanics discussion in my “Designing Out Loud” series but that post is taking [...]